Sunday, May 27, 2012

Draft Mechanics Part 1: Basic Task Resolution

Here are, in the most bare bones forms, the base mechanics of TS. These are rough, uncut and unpolished. View them at your own risk:

The core resolution mechanic is based on [Xd10 + Trait] versus some form of Target Number. If you meet or exceed the target number, you succeed. There are no 'Roll Under' checks, as of this draft.

Humans, as a baseline, only ever get 1d10 before tools and the like.  For example, A human who wants to fire a weapon, rolls 1d10+Marksmanship, against a TN.

Traits are, for the moment, assumed to max out at 5, so you can never get more than 15 on any dice roll before modifiers.

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I am Shyft, artist, game designer, all around reasonably cool person. Feel free to email any comments to